
Classless progression
Any player can learn any skill. Starting archetypes are a first-day choice, not a permanent class.
Connected pre-alpha · open to everyone
An original, persistent browser MMORPG. Forge in a dark industrial fantasy world, hunt in the wilds, and trade with other players. Nothing to install. Your characters, skills and wealth carry on.


Any player can learn any skill. Starting archetypes are a first-day choice, not a permanent class.

Swords, bows and spells each have their own pace and risk. Train what you enjoy and mix them as you grow.

Track monsters across the frontier, claim loot from your kills, and watch the risk zones before you commit.

Tame companions, call on summons, and ride mounts and vehicles across the land.
Plant fields, raise livestock, and build structures on your protected home.

Turn gathered materials into goods step by step. Crafted gear is the best obtainable tier, and player-crafted equipment can be traded. Some bound items cannot be traded.

Run physical stalls, use the market, and fund convoys and escorts. Coins and goods change hands between players.

Form a guild, take on group maze runs, and share the rewards of a hard-won victory. The first approved true dungeon is in development.
Pre-alpha. The server and browser client are connected and playable. Accounts, combat, mazes, quests, markets, housing, guilds and professions are playable, and many systems are still being tuned. Bugs are expected. Kheldra is in active development. Our policy is to preserve player accounts, characters, progression, and earned items throughout development and into release. We do not plan scheduled progression wipes. Bugs, exploits, or security incidents may require targeted corrections or restoration from backups to protect game integrity. No real-money items are sold.
Read the dated patch notes, check server status, and watch the gameplay clips available now.
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