Kheldra

PvP and sieges

PvP follows the risk zone you stand in. Guild sieges let a rival guild contest guild land, but only when the server turns them on.

On this page

PvP basics

What a death costs

In the protected town nothing drops. In the Frontier, unprotected trade cargo drops. In the Lawless Wilds, every carried item drops except equipped gear, gold and protected items. Gold never drops in a PvP death. See Combat and risk.

Guild sieges

A siege lets a rival guild gather points for one hour to take a guild land plot. Each member can add at most 10 points an hour. Sieges are off unless the server enables them, so do not expect one in normal play.

Related guides

Written from the game as it is today. If a page and the game disagree, the game is right. Recent changes are listed in the changelog.