Guild land
Guild land is protected ground held by a guild. Active guild plots are never reclaimed for inactivity. After a guild disbands, the plot and its contents are held for 30 days, then moved to owner-recoverable storage.
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Claiming and tiers
Only the guild leader can claim guild land, for 250 gold from the treasury. Land has tiers 1 to 5, and the leader pays the treasury to upgrade a tier.
Storage and upkeep
- Storage holds 60 units per tier, or 120 per tier in a warehouse zone.
- Upkeep is 30 gold per tier each week, paid from the treasury.
- The leader decides whether members can withdraw from the land.
Disbanding and plot recovery
Active guild land is never reclaimed for inactivity. If the guild disbands, the plot and all contents are held for 30 days. After that, the plot is released only after contents move to owner-recoverable storage. Homes have a separate 120-day inactivity rule with warnings 30, 14, 7 and 1 days before reclamation; belongings remain recoverable.
Guild halls
A hall costs 300 gold from the treasury. It holds 80 units of shared storage and up to five officers.
Related guides
Written from the game as it is today. If a page and the game disagree, the game is right. Recent changes are listed in the changelog.